Umut Muslihoglu

Passionate Game Developer with 3+ years of active programming and 1+ year of professional casual game development experience. Specialized in Unity asset management addressable, cloud content delivery, memory and GPU profiling, bug fixing, and Photon Bolt multiplayer. Contributed to exciting projects, optimized game performance, and troubleshooted complex issues. Lifelong learner staying updated on cutting-edge technologies. Believes in teamwork, creativity, and innovation to craft immersive gaming experiences. Open to new challenges, eager to make a positive impact in your team. Let's connect and create remarkable games together.

What I Do

Programming

Hello! I am a skilled Game Programmer, dedicated to the art of crafting virtual realities through code. My expertise lies in translating intricate algorithms into seamless gameplay mechanics, bringing your gaming visions to life. Let's delve into the realm of programming excellence together, where innovation meets precision.

Bug Fix

Navigating the complexities of game code is my forte. As a seasoned Game Programmer, I specialize in debugging and resolving challenges to ensure your game runs smoothly. With a keen eye for detail and a passion for perfection, I guarantee a seamless and enjoyable player experience.

Unity Asset Management

In the realm of game development, I orchestrate the seamless integration of assets, ensuring they are delivered efficiently from the cloud. Leveraging Unity Addressables, I enhance resource management, allowing for dynamic loading, updating, and efficient utilization of game assets. Let's elevate your game development process by embracing cutting-edge solutions in asset management.

Game Developing

Embark on a journey where imagination meets technology! I am a passionate Game Developer, sculpting worlds filled with excitement and challenges. From concept to execution, I bring games to life, creating immersive experiences that captivate players. Let's collaborate to build the next gaming masterpiece together.

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Fun Facts

Documents Read

3,561

Working Hours

4,780

Games Developed

12

Coffee Consumed

962